FANDOM


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|Rarity = 4
 
|Rarity = 4
 
|ID = 138
 
|ID = 138
<!--|HP = Base HP / MLB Max HP -->
+
|HP = 841/2102
<!--|AK = Base Attack / MLB Max Attack -->
+
|AK = 761/1902
<!--|DEF = Base Defense / MLB Max Defense -->
+
|DEF = 0/0
 
|Max lvl = 50
 
|Max lvl = 50
 
<!--|Illust = Illustrator english name (japanese name) -->
 
<!--|Illust = Illustrator english name (japanese name) -->
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<!-- Separate additional effect with & signs -->
 
<!-- Separate additional effect with & signs -->
 
{{Memoriaeffect
 
{{Memoriaeffect
|image = <!-- Effect Image name -->
+
|image = Attack Up
|effect1 = <!-- Base Effect [Level] (Target / Turns) & Additional Effects [Level] (Target / Turns) -->
+
|effect1 = Increased attack while max health [IV]
|Cooldown= <!-- Base cooldown -->
+
|effect2 = Increased attack while max health [IV]
|effect2 = <!-- MLB Effect [Level] (Target / Turns) -->
 
|Cooldown 2 = <!-- MLB Cooldown -->
 
 
}}
 
}}
   

Revision as of 10:49, November 10, 2017


A Pleasant Imbalance
Memoria 1138 c
Japanese name: 心地よいアンバランス
Illustrator: no data
Can be used by: All
Obtainability: Unlimited
Rarity: 4★
Min/Max HP: 841/2102
Min/Max ATK: 761/1902
Min/Max DEF: 0/0
Max lvl: 50
Memoria ID: 138


Effect

Attack Up
Normal Effect
Increased attack while max health [IV]
Max Limit Break Effect
Increased attack while max health [IV]

Lore

No data

Trivia

  • Each Memoria equipped grants a bonus "Mitama's Special Energy Drinks" amount each battle for the "We passed the first of that day" event.
    • Normal: Gain 3 Bonus "Mitama's Special Energy Drinks".
    • Max Limit Break: Gain x Bonus "Mitama's Special Energy Drinks".
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