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|image = Attack Up
 
|image = Attack Up
 
|effect1 = Increased Attack While At Max Health [IV]
 
|effect1 = Increased Attack While At Max Health [IV]
|effect2 = Increased Attack While At Max Health [IV]
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|effect2 = Increased Attack While At Max Health [V]
 
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Revision as of 14:14, 10 November 2017


A Pleasant Imbalance
Memoria 1138 c.png
Japanese name: 心地よいアンバランス
Illustrator: no data
Can be used by: All
Obtainability: We passed the first of that day
Rarity: 4★
Min/Max HP: 841/2102
Min/Max ATK: 761/1902
Min/Max DEF: 0/0
Max lvl: 50
Memoria ID: 138


Effect

Attack Up.png
Normal Effect
Increased Attack While At Max Health [IV]
Max Limit Break Effect
Increased Attack While At Max Health [V]


Lore

No data

Trivia

  • Each Memoria equipped grants a bonus "Mitama's Special Energy Drinks" amount each battle for the "We passed the first of that day" event.
    • Normal: Gain 3 Bonus "Mitama's Special Energy Drinks".
    • Max Limit Break: Gain 7 Bonus "Mitama's Special Energy Drinks".
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