watch 03:03
The Loop (Games)
Do you like this video?
There are 5 quests, each with a different attribute, and a 6th quest with all attributes combined are available.
Difficulty | AP Cost | Missions |
---|---|---|
Elite | 40 | Clear without any Magical Girls dying Clear within 15 turns Use at least 1 Magia |
Advanced | 30 | Clear without any Magical Girls dying Clear within 12 turns Use at least 1 Magia |
Intermediate | 20 | Clear without any Magical Girls dying Clear within 10 turns Use at least 1 Magia |
Beginner | 10 | Clear without any Magical Girls dying Clear within 10 turns Clear without using continue |
The type of Gems and Books that drop from the daily quests is determined by the day of the week. Note that Missions can only be completed once. Progress is saved from day to day, i.e. completed Monday quest Missions do not need to be completed again.
Days
Day of the Week | Enhancement Type | Enhancement Mission | Awakening Type | Awakening Mission |
---|---|---|---|---|
Monday | ![]() ![]() |
Perform 3 Blast Combo(s) | ![]() |
Use only Light Magical Girls |
Tuesday | ![]() ![]() |
Perform 3 Accel Combo(s)s | ![]() |
Use only Forest Magical Girls |
Wednesday | ![]() ![]() |
Perform 3 Charge Combo(s)s | ![]() |
Use only Fire Magical Girls |
Thursday | ![]() ![]() |
Perform 3 Blast Combo(s)s | ![]() |
Use only Aqua Magical Girls |
Friday | ![]() ![]() |
Perform 3 Accel Combo(s)s | ![]() |
Use only Dark Magical Girls |
Saturday & Sunday | ![]() |
Perform 3 Charge Combo(s)s | ![]() |
Use 3 or less Magical Girls |
Quests Overview
Name | Difficulty | AP Cost | Missions | |
---|---|---|---|---|
Enhancement | Master | 40 | 25 | Clear without losing any Magical Girls Clear within 10 Turn(s) see above table |
Advanced | 20 | 15 | Clear without losing any Magical Girls Clear within 10 Turn(s) see above table | |
Initiate | 15 | 10 | Clear without losing any Magical Girls Clear within 10 Turn(s) see above table | |
Beginner | 5 | 5 | Clear without losing any Magical Girls Clear within 10 Turn(s) see above table | |
Awakening | Master | 40 | 30 | Clear without losing any Magical Girls Clear within 10 Turn(s) see above table |
Advanced | 20 | 20 | Clear without losing any Magical Girls Clear within 10 Turn(s) see above table | |
Initiate | 15 | 15 | Clear without losing any Magical Girls Clear within 10 Turn(s) see above table | |
Beginner | 5 | 10 | Clear without losing any Magical Girls Clear within 10 Turn(s) see above table |
Community content is available under CC-BY-SA unless otherwise noted.