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Max Stat Bonuses

HP ATK DEF Accele Blast Charge
3★ +4% +7% +3% +3% +5% +5%
4★ +5% +8% +4% +4% +6% +6%
SE +5% +8% +4% +8% +12% +11%

Spirit Enhancement Effects and Skill

MP Gain Up When Over 100 MP MP Boost [II] MP Gain Up When Over 100 MP [II / 20%]
Doppel Damage Up Doppel Adept [I] Doppel Damage Up [I / 5%] & Magia Damage Up [I / 5%]
Doppel Damage Up Doppel Adept [I] Doppel Damage Up [I / 5%] & Magia Damage Up [I / 5%]
Accele Up Accele Adept [II] Accele MP Gain Up [II / 12.5%]
Charge Disc Damage Up Technical Adept [II] Charge Disc Damage Up [II / 10%]
Negative Effect Damage Up Addict Killer [II] Damage Up Versus Enemies Affected With Status Ailments [II / 20%]
MP Gain Up When Over 100 MP MP Boost [II] MP Gain Up When Over 100 MP [II / 20%]
Evade Parry Adept [II] Chance to Evade [II / 15%]
Blast Up Blast Adept [II] Blast Damage Up [II / 16.5%]
Critical Critical Adept [II] Chance to Critical Hit [II / 15%]
Chance to Curse on Attack Curse Edge [III] Chance to Curse on Attack [III / 20%] (1 turn)
Chance to Poison on Attack Poison Edge [II] Chance to Poison on Attack [II / 15%]
Anti-Evade Aiming Adept [III] Chance to Anti-Evade [III / 35%]
MP Damage Mana Absorb [I] MP Damage [I / 30 MP] (Target) & MP Restore [I / 10 MP] (Self) Cooldown: 10 Turns

Connect

Attack Up [JP] まとめて遊んでやるよ
★★★★★★★
Attack Up V / 30%VII / 35%
Status Ailment Resistance Up VII / 50%IX / 60%
Chance to Curse on Attack 65%65%

Magia

Stats shown are at Magia level 1, increasing with the scaling for each Magia level gained.

Magia All [JP] ラ・ダンス・マカブル
★★★★★★★ Scaling
Damage All Enemies III / 320%V / 340% 10%
Defense Down All Enemies / 3 turns / 15%All Enemies / 3 turns / 25% 2.5%
Chance to Poison All Enemies / 3 turns / 37.5%All Enemies / 3 turns / 42.5% -
Chance to Curse All Enemies / 1 turn / 37.5%All Enemies / 1 turn / 42.5% -
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