Table of contents | ||||
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Event Guide | Quests | Missions | Event Shop |
Event Duration[]
JP (殲滅戦 魔女たちのパラドクス)
- 21st June 2021 17:00 JST - 28th June 2021 14:59 JST
- 6th September 2021 17:00 JST - 13th September 2021 14:59 JST
- 21st February 2022 17:00 JST - 28th February 2022 14:59 JST
- 22nd July 2022 17:00 JST - 29th July 2022 14:59 JST
- 20th January 2023 17:00 JST - 27th January 2023 14:59 JST
Event Guide[]
Announcement
How to Play[]
1. In this event, there are 5 levels of difficulty (Easy, Normal, Hard, Challenge, EX Challenge). Choose a difficulty stage to challenge it. Complete lower difficulty stages to unlock harder battles.
2. Each stage is divided into 5 battles, however only 4 are unlocked initially. Defeat all 4 unlocked opponents to reveal the final stage boss. Battles in this mode do not cost any AP.
3. Players will be prompted before battle to set their team of up to 5 Magical Girls (there are no Supports in this mode); this can also be done using the Team Management button on the main event page. Choose teams carefully as each Magical Girl can only fight in one battle per stage (maximum of 25 Magical Girls per stage)! Additionally, only Magical Girls of 4★ or 5★ rarity can be used in this mode.
4. Once a Magical Girl defeats a witch, she CANNOT be used again in another battle for that stage. To release a magical girl, players can either reset their progress for that battle, or defeat all 5 witches in that stage.
5. Choose an unlocked boss to fight it. Defeat Witches and clear stages to receive rewards. There is no event currency or shop in this mode.
Event Memoria Guide[]
Memoria | Bonus Effects | Fully Ascended Bonus Effects |
---|---|---|
Chance to Poison on Attack [III / 20%] (3 turns) | Chance to Burn on Attack [V / 30%] (2 turns) | |
Burn [100%] (Target / 2 turns) | Burn [100%] (Target / 3 turns) | |
Chance to HP Restore Seal [30%] (Target / 3 turns) | HP Restore Seal [100%] (Target / 2 turns) | |
Accele MP Gain Up [III / 15%] (Allies / 3 turns) | Accele MP Gain Up [VII / 25%] (Allies / 3 turns) | |
Status Ailment Resistance Up [III / 30%] | Status Ailment Resistance Up [VI / 45%] |
These Memoria gain additional effects when used in event battles.
Memoria | Bonus Effects | Fully Ascended Bonus Effects |
---|---|---|
Attack Down [VII / 35%] (Target / 3 turns) | Attack Down [X / 50%] (Target / 3 turns) | |
Charged Attack Damage Up [IV / 12.5%] | Charged Attack Damage Up [VII / 20%] | |
Regenerate HP [II / 3%] | Regenerate HP [V / 6%] | |
Darkness [100%] (Target / 3 turns) | Dazzle [100%] (Target / 3 turns) | |
Negate Status Ailments [1 Status Ailment] (Allies / 3 turns) | Negate Status Ailments [1 Status Ailment] (Allies / 3 turns) |
These Memoria gain additional effects when used in event battles.
Memoria | Bonus Effects | Fully Ascended Bonus Effects |
---|---|---|
Defense Up [II / 15%] | Defense Up [V / 37.5%] | |
Chance to Skill Seal on Attack [III / 20%] (1 turn) | Chance to Skill Seal on Attack [VI / 35%] (1 turn) | |
Chance to Anti-Darkness [X / 70%] | Anti-Darkness [100%] | |
Curse [100%] & Chance to Dazzle [XV / 65%] (One / 3 turns) | Curse [100%] & Dazzle [100%] (One / 3 turns) | |
Status Ailment Resistance Up [I / 20%] | Status Ailment Resistance Up [II / 25%] |
These Memoria gain additional effects when used in event battles.
Memoria | Bonus Effects | Fully Ascended Bonus Effects |
---|---|---|
Status Ailment Resistance Up [III / 30%] (Self / 5 turns) | Status Ailment Resistance Up [V / 40%] (Self / 5 turns) | |
Defense Up [III / 22.5%] (Self / 5 turns) & Endure (Self / 3 turns) | Defense Up [V / 37.5%] (Self / 5 turns) & Endure (Self / 3 turns) | |
Chance to Poison on Attack [VII / 40%] (2 turns) & Chance to Curse on Attack [VII / 40%] (2 turns) & Chance to Fog on Attack [VII / 40%] (2 turns) | Chance to Poison on Attack [IX / 50%] (2 turns) & Chance to Curse on Attack [IX / 50%] (2 turns) & Chance to Fog on Attack [IX / 50%] (2 turns) | |
Burn [100%] (All / 3 turns) & Damage Cut [III / 15%] (Self / 5 turns) | Burn [100%] (All / 3 turns) & Damage Cut [V / 25%] (Self / 5 turns) | |
Magia Damage Up [VII / 20%] (Self / 1 turn) & Remove Buffs (One) | Magia Damage Up [XI / 30%] (Self / 1 turn) & Remove Buffs (One) |
These Memoria gain additional effects when used in event battles.
Memoria | Bonus Effects | Fully Ascended Bonus Effects |
---|---|---|
Chance to Darkness on Attack [IV / 25%] & Chance to Anti-Stun [X / 70%] | Chance to Darkness on Attack [V / 30%] & Anti-Stun 100%] | |
Status Ailment Resistance Up [I / 20%] (Self / 7 turns) & Darkness [100%] (Target / 3 turns) | Status Ailment Resistance Up [III / 30%] (Self / 7 turns) & Darkness [100%] (Target / 3 turns) | |
Attack Up [VI / 30%] (Self / 5 turns) & Chance to Defense Pierce [III / 20%] (Self / 5 turns) | Attack Up [X / 50%] (Self / 5 turns) & Chance to Defense Pierce [V / 30%] (Self / 5 turns) | |
Chance to Evade [IX / 50%%] (Self / 5 turns) & Defense Up [IV / 30%] (Self / 5 turns) | Chance to Evade [XIII / 70%%] (Self / 5 turns) & Defense Up [VI / 45%] (Self / 5 turns) | |
Chance to Anti-Poison [X / 70%] & Forest Attribute Damage Cut [II / 10%] | Anti-Poison [100%] & Forest Attribute Damage Cut [IV / 20%] |
Quests[]
Missions[]
There are no separate missions for this event
Event Shop[]
There is no separate shop for this event
See Also[]
- Main Story Release Arc 2 Chapter 6
- Choose Your 4* Memoria Selection Gacha