FANDOM


Max Stat Bonuses

HP ATK DEF Accele Blast Charge
4★ +8% +5% +5% +6% +6% +4%
5★ +9% +6% +6% +7% +7% +5%
SE +9% +6% +6% +13% +13% +10%

Spirit Enhancement Effects and Skill

Doppel Damage Up Doppel Adept [I] Doppel Damage Up [I / 5%] & Magia Damage Up [I / 5%]
MP Gain Up When Over 100 MP MP Boost [II] MP Gain Up When Over 100 MP [II / 20%]
Doppel Damage Up Doppel Adept [I] Doppel Damage Up [I / 5%] & Magia Damage Up [I / 5%]
MP Gain Up When Over 100 MP MP Boost [III] MP Gain Up When Over 100 MP [III / 22%]
MP Gain Up When Over 100 MP MP Boost [II] MP Gain Up When Over 100 MP [II / 20%]
Magia Damage Up Magia Adept [II] Magia Damage Up [II / 7.5%]
Blast Damage Up Blast Adept [II] Blast Damage Up [II / 16.5%]
Blast Damage Up Full Burst Adept [II] Accele MP Gain Up [II / 12.5%] & Blast Damage Up [II / 16.5%]
Blast Damage Up Blast Adept [II] Blast Damage Up [II / 16.5%]
Damage Cut Shield Adept [II] Damage Cut [II / 10%]
Skill Quicken Skill Quick [II] Chance to Skill Quicken [III / 15%]
Chance to Darkness on Attack Darkness Edge [II] Chance to Darkness on Attack [II / 15%] (1 turn)
Damage Up Concentrate [VI] Damage Up [VI / 30%] & Evade [VI / 100%] (Self / 1 turn) Cooldown: 10 Turns

Connect

Blast Up [JP] 共に駆け抜けるっすよ!
★★★★★★★★★
Blast Damage Up VII / 70%IX / 80%
Charged Attack Damage Up IV / 17.5%VI / 22.5%
Accele MP Gain Up V / 30%VII / 40%

Magia

Stats shown are at Magia level 1, increasing with the scaling for each Magia level gained.

Magia All [JP] 行け!ひかる軍団!
★★★★★★★★★ Scaling
Damage All Enemies V / 340%VII / 360% 10%
Chance to Critical Hit Allies / 3 Turns / 20%Allies / 3 Turns / 30% -
Status Ailment Resistance Up Allies / 3 Turns / 25%Allies / 3 Turns / 35% 2.5%

Doppel

Kirari Hikaru doppel Merkava Merkava
鈍重のドッペル
その姿は、戦車
Doppel of Sluggishness
Chariot-Shaped
Doppel Effects
Damage All Enemies [IX / 902%] & Chance to Critical Hit (Allies / 3 Turns /35%) & Status Ailment Resistance Up (Allies / 3 Turns / 60%)
原案・監修:劇団イヌカレー(泥犬)
Draft & Supervision: Gekidan INU CURRY (Doroinu)

この感情の主は他者のためにあることを至極の喜びだと感じ、自身の事になると怠惰を極めるので、己の分身である存在を引っ張ることに複雑な気持ちが拭えない。

このドッペルは主の力を原動力にしているため、自ら進んで行動をすることはできないが、主によって投げられると、その重厚かつ頑強な体を打ち付けて、たちまち相手を潰してしまう。
ドッペル自身は人の役に立てることに喜びを感じているので、抱擁するつもりで飛びこんでいるのだが、投げられると体から巨大な刃が出てきてしまうので、いつも失敗だと思っている。

The master of this emotion feels utmost joy in working for the sake of others, but is terribly lazy when it comes to her own self. As such, she has nothing but mixed feelings about dragging around a being that represents herself. Because this Doppel is powered by its master’s own strength, it cannot take action by itself, but upon being thrown by its master, it will instantly crush its enemies with its massive, sturdy body. The Doppel itself loves being of use to people, so it only intends to hug its enemies as it’s flying toward them, but since being thrown causes a large blade to jut out of its body, it always thinks that it’s failed.

Community content is available under CC-BY-SA unless otherwise noted.