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{{Mihono Seira Abilities|Abilities}}
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{{Mihono Seira|Abilities}}

Latest revision as of 03:11, January 3, 2020

Max Stat Bonuses

HP ATK DEF Accele Blast Charge
3★ +5% +5% +5% +3% +5% +5%
4★ +6% +6% +6% +4% +6% +6%
SE +6% +6% +6% +8% +12% +11%

Spirit Enhancement Effects and Skill

MP Gain Up When Over 100 MP MP Boost [II] MP Gain Up When Over 100 MP [II / 20%]
Doppel Damage Up Doppel Adept [I] Doppel Damage Up [I / 5%] & Magia Damage Up [I / 5%]
MP Gain Up When Over 100 MP MP Boost [II] MP Gain Up When Over 100 MP [II / 20%]
Doppel Damage Up Doppel Adept [I] Doppel Damage Up [I / 5%] & Magia Damage Up [I / 5%]
Defense Up Guard Adept [III] Defense Up [III / 22.5%]
MP Gain Up Morale Adept [III] MP Gain Up [III / 10%]
Charge Disc Damage Up Technical Adept [II] Charge Disc Damage Up [II / 10%]
Charge Disc Damage Up Technical Adept [II] Charge Disc Damage Up [II / 10%]
Charge Up Charge Adept [III] Charged Attack Damage Up [III / 12.5%]
Accele Up Accele Adept [III] Accele MP Gain Up [III / 15%]
Blast Up Blast Adept [IV] Blast Damage Up [IV / 25%]
Damage Cut Shield Adept [II] Damage Cut [II / 10%]
Anti-Bind Anti Bind Anti-Bind [100%]
Chance to Darkness Flash [VI] Chance to Darkness [VI / 42.5%] (All / 1 turn) Cooldown: 8 Turns

Connect

Attack Up [JP] ダブルキャストで!
★★★★★★★
Attack Up V / 30%VII / 35%
Damage Cut V / 50%VII / 60%

Magia

Stats shown are at Magia level 1, increasing with the scaling for each Magia level gained.

Magia All [JP] クリフハンガー
★★★★★★★ Scaling
Damage All Enemies III / 320%V / 340% 10%
Chance to Stun All enemies / 1 Turn / 35%All enemies / 1 Turn / 40% -
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