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Max Stat Bonuses

HPATKDEFAcceleBlastCharge
3★+5%+5%+5%+3%+7%+3%
4★+6%+6%+6%+4%+8%+4%
5★+7%+7%+7%+5%+9%+5%
SE+7%+7%+7%+9%+15%+13%

Spirit Enhancement Effects and Skill

IconEffect NameEffect Description
MP Gain Up When Over 100 MPMP Boost [II]MP Gain Up When Over 100 MP [II / 20%]
Doppel Damage UpDoppel Adept [III]Doppel Damage Up [III / 15%] & Magia Damage Up [I / 5%]
Doppel Damage UpDoppel Adept [IV]Doppel Damage Up [IV / 20%] & Magia Damage Up [II / 7.5%]
Damage CutShield Adept [II]Damage Cut [II / 10%]
Regenerate HP AdeptRegeneration Adept [III]Regenerate HP [III / 4%]
MP Gain Up When Over 100 MPMP Boost [III]MP Gain Up When Over 100 MP [III / 22%]
Accele MP Gain UpAccele Adept [V]Accele MP Gain Up [V / 20%]
MP Gain UpMorale Adept [V]MP Gain Up [V / 20%]
Anti-EvadeAiming Adept [III]Chance to Anti-Evade [III / 35%]
Blast UpBlast Adept [III]Blast Damage Up [III / 20%]
CounterCounter Adept [III]Chance to Counter [III / 20%]
Attack UpFull Gauge Bloom [IV]Attack Up While At Max Health [IV / 20%] & Defense Up While At Max Health [IV / 40%]
Blast UpBlast Up [V]Blast Damage Up [V / 30%] (Self / 1 Turn)Cooldown: 6 Turns

Connect

Chance to Provoke[JP] 助太刀つかまつる!
[NA] I'll Serve as Support!
★★★★★★★★★★★★
Provoke100%100%100%
Damage CutV / 50%VII / 60%IX / 70%

Magia

Stats shown are at Magia level 1, increasing with the scaling for each Magia level gained.

Magia One[JP] 竜真閃光爪牙
[NA] Shining Dragon Fang
★★★★★★★★★★★★Scaling
Damage One EnemyIII / 1024%V / 1088%VII / 1152%10%
ProvokeSelf / 1 Turn / 100%Self / 1 Turn / 100%Self / 1 Turn / 100%-
Regenerate HPSelf / 1 Turn / 4%Self / 3 Turns / 6%Self / 3 Turns / 8%1%
Damage Cut--Self / 3 Turns / 30%2.5%

Doppel

Available at Magia level 5 after completing Tatsuki Asuka/Abilities's Magical Girl Story.

Henrietta
HenriettaHenrietta
猛進のドッペル
その姿は、陣太鼓
Doppel of Reckless Advance
War Drums Shaped
Doppel Effects
Damage One EnemyIX / 2763.2%
Damage CutAllies / 3 Turns / 45%
ProvokeSelf / 1 Turn / 100%
Regenerate HPSelf / 3 Turns / 14%
原案・監修:劇団イヌカレー(泥犬)
Draft & Supervision: Gekidan INU CURRY (Doroinu)

この感情の主はこのドッペルの力は自らを高めるためのものだと気合い十分。太鼓の音を響かせて自らを鼓舞すると、号令を放って仲間を勇猛果敢な戦士にする。ところが、主の粗忽さはドッペルも受継いでおり、一度発揮されると、仲間たちは自分の意志とは関係なく大失態を演じてしまう。そんな理不尽さから仲間内の評判は散々。粗相の後は自害しようとするところも似ているので、厄介なドッペルである。

The master of this emotion is eager to become stronger through her Doppel's power. It energizes itself with the beat of its drum and sends out orders to turn its allies into valiant warriors. However, it also shares its master's hastiness, so once the order is given, its allies are forced to perform an act of utter disgrace against their will. Its reputation with its allies is terrible as a result of this unreasonableness. It is difficult to handle as, like its master, it attempts to kill itself after committing a blunder.

The master of this emotion is heartily inspired by this Doppel’s power, and sees it as a means of bettering herself. After rousing her fighting spirit with a beat of its drum, she issues commands that turn her allies into bold and fearless warriors. However, the Doppel has also inherited its master’s carelessness: once its powers are activated, her allies tend to commit massive blunders regardless of their own intent. This irrational nature leads to harsh reviews from most allies. It also shares its master’s penchant for declaring ritual suicide after mistakes, which makes it a rather troublesome Doppel.

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